Sekiro input lag reddit Get the Reddit app Scan this QR code to download the app now. That has improved input lag for people, making the game feel tighter. This is my first FROMSOFT game. It's very tiny, but noticeable compared to the instant dodges and iframes provided by games like DMC/bayonetta, or even Sekiro parrying in the same series. A man's reaction time is about 0. ADMIN MOD Input lag or move queueing? Tips / Hints Couple months ago, I 'quit' Sekiro after I am not a multiplayer fps game player but I can attest that there is no input lag sekiro. The fucking groupthink collectivist brainwashing has been I'm going to go against the grain here and say that I don't think it's a great experience, lag wise. I've seen a few posts now in the community where people have trouble describing this. When I started playing I “felt” the input lag and thought “this game seems slower than DS3”, but I didn’t pay too much attention to it, cause I wasn’t playing a Souls game in years. Like if you are streaming the game and the passthrough adds lag, or that kind of thing. Get app Get the Reddit app Log In Log r/Sekiro A chip A close button. I was using Monect PC Remote and emulating a controller so I thought that was the case. Call me a pussy but there is an extremely annoying input lag, at least on PS4, that I can't handle. I needed to be significantly later on all of my deflects because at 60FPS and playing on a gaming-friendly TV, my input lag was noticeably reduced. I'm playing on a high end laptop on high with a wired mouse and keyboard. i haven't played sekiro since it came out, but i don't recall it having steam input native support. I started looking it up online but I'm afraid I'll get spoiled. 5 seconds after I input. :) Members Online • HeavyBurns. It's not like a 30fps lag, but like a multiple buffering lag which is pretty stable but annoying. I’ve been using InputMapper and it works fine but I’ve had a suspicion there’s been some controller lag and it feels more pronounced with Sekiro. Ok, on the bright side, I am happy that if push comes to shove, I can just play offline and experience the game in all its' glory. You might struggle a bit extra with moves with fast timing but simple cues, like Jinsuke Saze's ashina cross, but any slower move (almost all This also happened to me with Sekiro, another notorious trash PC port, I remember I installed the FPS unlocker mod and then booted the game; I forgot to force v-sync off in it from the NVCP, but instead I also could see that the It feels like there's input lag on the blocking/parrying. Are I've played Sekiro on PC a whole lot with no lag issues. Welcome to the subreddit for Sekiro: Shadows Die Twice, a 2019 action-adventure game developed by Skip to main content. Maybe it could something to do with graphic settings or your graphic card. I would literally be holding down the L1 button to block and my character doesn't even have his I use a PS4 controller with no 3rd party or anything and it works just fine for me. I will try that, thanks. For example, a button I pressed like a second or longer ago will activate a skill Welcome to the subreddit for Sekiro: Shadows Die Twice, a 2019 action-adventure game developed by FromSoftware and winner of Game of the Year. 25 s. I did have small stutters before that too. Skip to main content. The input reaction speed from keyboard and mouse is so needed, I truly believe that. Cooked This is not about spamming an input - which also sometimes you’re almost forced to do, because of the really long end lag on some animations and the fact that some inputs don’t seem to register properly despite the buffering - this is about pressing the roll button once even slightly before getting hit, considering that the input lag can make dodging on reaction impossible, and then Does input lag play a role in Sekiro timed deflections? I got my ass kicked by the Ashina elite boss. ADMIN MOD Has Sekiro gotten easier since 2019 or does 60fps make a huge difference? So, after reading about this problem, I did some testing and yes, there is a pretty substantial input lag on rolls. One thing that bothers right now the most is the input lag with the 30 fps cap, it's just unbelievable how unplayable Sekiro becomes, and no that's not 30 fps problem as I played it on console too (much more responsive, better frametimes?). I’ve never like to party in any of the games but this one forces you to, A LOT. For me turning off Fullscreen Optimization (right click sekiro. I've heard that other people have that problem too. Weird input lag / messed up controls in Sekiro (1 late game boss only?) Help [Late game boss so spoiler warning] I was doing battle with the boss Great Shinobi Owl and everything was going well enough, until one point I started to feel weird with how my character controls. I don't always get input lag but I do in certain areas and fight. I tried for 2 hours to beat it and got one death blow total. Members Online • SubKreature. This is a weird one. input lag may come from: framerate, base PS4 run on 30 fps, thats introduce noticeably more input lag than playing with 60 fps especially with fast paced game like Sekiro. It's frustrating with how little information they give you about what mechanics work and how, which is fine because Dark Souls definitely has some of that, but the fact Sekiro: Lags Die Twice Help Well, I was experiencing a small drop in FPS every 15 seconds which was pretty annoying (playing on an Acer laptop). In any fight with a lot of movement (especially group situations) my PS4 is entirely ignoring some of my inputs whether it be a dash, attack, deflect, or even guard. And sorry to just keep babbling, but I just timed the input lag from pressing the button to the clank noise when Wolf has his katana in both hands. If you press the button, attack will come out, and you can't do anything until the attack animation ends. I have been experiencing input lag on my new Series X when it comes to games like Cod and rocket league. It's hard to say if it will be in Sekiro since the run/sneak button Otherwise, yeah, there’s always been a decent amount of input lag, that makes it more about preempting the attack. I finally came to the Ashani Elite mini boss. ADMIN MOD Any idea on how to turn off vsync, I have horrible input lag when its on. Premium Explore Gaming Find the sekiro. exe and go to compatibility tab) helped. No getting around it. Open menu Open navigation Go to Reddit Home. I've messed with most graphic settings that I could and it hasn't If you're using a wireless controller just wire it up with the usb and it should get rid of the input delay. @tanasinn. alright I’ll try this out when I get the chance Welcome to the subreddit for Sekiro: Shadows Die Twice, a 2019 action-adventure game developed by FromSoftware and winner of Game of the Year. Whether you lock this at 40/45/50 and try and get it consistent I just feel like there’s heavy input delay. Also when I start running or dodging to the Sekiro on base PS4 ran at a whopping 30fps. Sekiro is the only game in my library with such an issue. Welcome to the subreddit for Sekiro: Shadows Die Twice, a 2019 action-adventure game Skip to main content. But the controller-to-screen lag for Sekiro is still somewhere higher than 100ms, tested via a 240fps slow motion camera. The first thing I noticed was that the timing was completely different. I bought Sekiro yesterday and I am experiencing an awful input lag. However, just yesterday I went to my friend's house to show the game to him, and we played on his PC + TV (in game I can vouch that there is some input lag going on in game especially during fights. I noticed it was leaps and bounds harder to time the parrying in this game. Most actions have start up animations, and those animations change depending on the circumstances. Sekiro, without mods, is only capable of running in exclusive fullscreen. 25s for the Sekiro to react to your input, which comes up a total of 0. Reddit is for the average person. Game mode enabled didn't help either. Input Lag on PS4 . Discussion Hey all! I’ll preface this by saying the game is Yes serious input lag issues with deflecting and dodging attacks. Of course I Ya I think the input lag on my TV is only around 35-40ms, not like, 200ms which is closer to what I seem to be experiencing. r/Sekiro A chip A close button. and I am sensitive to input lag, as I played sekiro and fighting games where the rollback was wonky at times. But enabling vsync and limiting to 60fps wasn't an option for me. Wireless will always be slower than wired. That's why I I'm having issues with the PC version of Sekiro, some of which I've seen listed elsewhere, but others not so much. I had to predict the attack Different games show varying amounts but thus far it seems (on my system, yours may differ) borderless windowed has a universal perceptible net improvement on input lag using my wired PS4 controller. Deeply annoyed by this. Help Welcome to the biggest Sekiro Community on Reddit! | Out now on PC, PS4, Xbox One, and Stadia! Members Online • Kerberos1900 . My PC specs: Intel i7-7700k OC'ed to 4. It feels kind of sluggish, like trying to run against a hill or stairs. r/Sekiro Go to Sekiro r/Sekiro • by ramzreed. ADMIN MOD A Working Input-Lag Free Combat Mod Synergy PC SSE - Welcome to the subreddit for Sekiro: Shadows Die Twice, a 2019 action-adventure Skip to main content. I played roughly 20h of the demo (doing the boss challenge) and when I press a button, she reacts. Your post is a good start for someone looking for possible answers. So when an enemy initiates its attack against you, at just that moment you start to react. Tested it with the mouse and noticed a HUGE you could try to use it wired, which will remove most of the controller-based input lag. I was frustrated knowing I clicked the left Bumper at the right time. Fast forward to today when my urge to play the game took over and I installed it Skip to main content. Input lag is the amount of time it takes for the game to respond to an input, that would not explain a button being held down for a few seconds. It's particularly noticeable because the actual act of buffering the input itself is also on a delay from the input, so what can absolutely happen is: I just grabbed Sekiro on sale and i'm having a really strange issue that seems to be a variation on a pretty common problem. So I'd like to find out if what is happening in my game is typical or atypical. It is playable but very uncomfortable. Members Online • EmulatedNostalgia. View community ranking In the Top 1% of largest communities on Reddit. Curious if anybody out there is seeing something similar, or has any ideas how to work around these: Input lag above 1920x1080. If Sekiro runs, the lag argument has another nail (along with Doom) in its coffin and for those that like it, it's awesome. I just don't like how I have to wait for him to bend his knees before jumping, instead of immediately jumping. It's also possible to have lag in a wireless controller so test with a USB cable if is there any way to decrease the input lag I can’t parry with the input lag. You attacks aren't instant, but if you get deflected(vs just blocked) you have even more recovery so your attack Welcome to the subreddit for Sekiro: Shadows Die Twice, a 2019 action-adventure Skip to main content. Log In / Sign Up; Advertise on Reddit; Shop Collectible Avatars; Get the Reddit app Scan this QR code to Oh no, there absolutely is an input delay. We ask that you please take a minute to read through the rules and check out the resources provided before creating a post, especially if you are new here. At first I thought it was input lag but other buttons are fine and responsive. I understand it is a problem to describe this or measure it, but with nothing meaningful we can only say this: it is normal, there is not excessive input lag or many, many more people would have complained already. Log In / Sign Up; Advertise on There's no such thing as input lag in Sekiro. Reply eatlemons335 • Additional comment actions. 15+0. ADMIN MOD Input delay or is my Brain Slow . Game plays fine if I am offline. Fast is basically the same as Off in that the card delivers frames unconstrained, but under Fast setting it will drop frames in excess of the monitor's refresh rate. Input Lag Test for MCC, Halo 5, Sekiro, and Ori For Xbox One X . It seems to be the #1 culprit behind frame/input lag in Sekiro on my PC. I played on 40fps/40hz. It's something I never got used to. However, if I press it a really tiny bit in advance, I can successfully deflect. Thanks for this comparison! I think a person can be excited for a game and still feel like it could be improved. Input delay with Sekiro on steamdeck . i think it was using xinput. Been a huge fan of anything soulsborne related since the first. Members Online • Rosoll. I just switched to mouse keyboard and the input lag has gone but a graphical stutter still remains at 1920x1080 high and max settings. However, this I couldn’t play Sekiro on console, I didn’t finish the game or even want to until I got my PC and got it on there. The game just doesn't feel fun. Help Hey I bought the game on Pc again and noticed that there's 300 ms input lag with every input walking, looking, Make an Nvidia profile for Sekiro (force highest refresh rate and vsync off). r/Sekiro A chip A close button A chip A close button The jist I got was input lag from Vsync is incredibly small, so small that any difference noticed would be placebo It's different with every game really. 25=0. 8GHz ASUS ROG GTX 1080Ti 32GB RAM As for input lag, I mean yeah of course frame gen will always add lag but for me it's tolerable and honestly sometimes I don't even notice it. What makes it worse is that: This input lag is not a constant value. Playing on my One X with Freesync enabled. See if you can get your hands on a ps4 controller and try that out. The sheep that refuse to think outside the box and think it's great that society is told to cater to the lowest common denominator and conform. This should disable frame buffering introducing increased input delay. Members Online • TheDreadPirate553 . I find grappling harder than some bosses funny enough. NVidia control panel Sekiro Profile, set latency reduction to ultra. 298K subscribers in the Sekiro community. I might try going offline and see if that works, might make it worse. They really should make that . Before I All freesync does is display a frame when it is ready, if you are within the freesync range. Plug Xbox controller in directly to motherboard. I'm on NG+4 now, and can't even get to Isshin Ashina phase 2. Now Im playing with wired controller whenever facing a boss. My Input lag is present for some players, regardless of the platform. ADMIN MOD Can't tell if input lag, or my timing is just trash. Log In / Sign Up; Advertise on Reddit; Shop Welcome to the biggest Sekiro Community on Reddit! | Out now on PC, PS4, Xbox One, and Stadia! Members Online • Humans_will_be_gone . So this morning I plugged in my ps5 controller into the console and my first try I beat hime without subimaru. I played sekiro and had a hard time deflecting, but I thought I just need to get better. Welcome to the biggest Sekiro Community on Reddit! | Out now on PC, PS4, Xbox One, and Stadia! (Disclaimer: I'm NOT trying to start a Console Vs. This is done because in dark souls the same button is used for back stepping and running. I've recorded this game with gamepad and noticed that it has around 4 frames of input delay. It's entirely your fault that you were too greedy. your display, TV have especially bad input because they do a lot of processing on image so it looks "better", turning on "gaming mode" on TV should help. A few more hours in (and don’t play Sekiro for a minute, it’s mechanics are too polished and you’ll end up right back here) and thinking about other things, I was wondering how other people played on steam using PS4 controllers. I want to buy it, but I don't know if I'll get a sequel of that input lag story Hey I bought the game on Pc again and noticed that there's 300 ms input lag with every input walking looking sniffing emma's feet etc, I remembered it not being that bad on ps4? I get the same result with kbm and bluetooth xbox one controller. I could not get the deflect consistently. Is anyone else having trouble trouble input lag? Help Not joking, I takes a full second before any action registers after I push it really fucks me up during combat Share Sort by: Best Posted by u/quesozombi - 2 votes and 7 comments View community ranking In the Top 1% of largest communities on Reddit. Agreed with author, the game is in fact unfair. Iirc vsync can cause input lag. Or check it out in the app stores Welcome to the subreddit for Sekiro: Shadows Die Twice, a 2019 action-adventure game developed by FromSoftware and winner of Game of the Year. Help How tight is the timing on deflection supposed to be? My guy doesn't even begin to raise his sword up until my finger So I've played sekiro on a ps4pro until I had platinum ed the game. I’m noticing it more and more the further I get in the game and need advice on how to deal with the input lag on an original PS4. The game runs well enough, but there is forced vsync in the game and it introduces a ton of input lag, especially when you use the fps The input lag of Sekiro is at least 0. I can slap my thumb down on the button, hit it, and pull it all the way back up before my char starts rolling. Then I disabled my ethernet connection and it disappeared. Members Online • Parking_Ambition4221. Expand user menu Open settings menu. The lag would be in your display, not the PS4. Xbox input lag . Once my Series X is received, I will see how much the lag is reduced due to the Series X dynamic latency input. It was 0. exe file and right click it. Input lag wouldn't just start and stop like that. I switch to keyboard and there is still input lag. Just had the most frustrating experience with input lag. given that, the huge lag caused by steam input should be a non-issue (and would affect the ds4 anyway, as long as that was also Posted by u/potato4751 - 4 votes and 8 comments 276K subscribers in the Sekiro community. Always can feel the move is one step after the input. It takes you 0. Even in Dark Souls. The game defaulted to 4K, which is great, but I was getting really bad input lag Welcome to the subreddit for Sekiro: Shadows Die Twice, a 2019 action-adventure game developed by FromSoftware and winner of Game of the Year. That means Sekiro tells your GPU to output at 60Hz I don't know much about input lag/input buffering in these kinds of games. I actually quit sekiro cos I was getting so frustrated with the faster paced boss fights. For reference, movies are typically at 24 fps, and I know you aren't playing them, but still you are viewing them and aren't disgusted by them. 4 seconds. Then go to the compatibility tab, "change settings for all users" and check the box next to "disable fullscreen optimizations" Click apply. I tried restarting my TV with no luck. I've never felt v-sync related delay in a souls game but there are many shooters There isn't input lag, what there is start up. You should be able to parry every parriable attack irrespective of it's speed. It's just less noticeable in bosses other than DoH When I press the deflect button right at the moment the attack is about to hit, it doesn't work. I have Vsync set to Fast in Nvidia Control Panel. 15s. ADMIN MOD Input lag PS4 help . The PS4 "pro" added a few extra frames, still dropping all the way back to 30 in heavy scenes. I wanted to return to the game, so I did some reading on my problem with it, and it sounds exactly like input lag! I can't wait to get home from work and try disabling controller rumble on ps4 and see if this helps. I do get input lag from some other games though, FF15 being one. I've played other input-heavy games like Devil May Cry 1-5, NieR:Automata, and the Ori games without input lag issues. In my game I am experiencing what feels like input lag or input buffering. Using the beta branch and locking the game to 40 you can get it Hey OP, I can definitely notice the input lag too and play many 3rd person action games including Nier and Sekiro. 25 seconds, which seems pretty slow for a game requiring precise timing for the blocks. e. I did some research online and it seems many others are having this issue on their new Xboxes. I think this game Let's be honest, this game is nothing about "different paths, tools, tactics". The input lag from hitting the triggers alone was enough to piss me off beyond belief. The bosses don't feel like a Souls game boss, and the whole having to kill them twice just feels bad. My screen has only 9 milliseconds of input lag, and 1 millisecond of response time. However, Sekiro is a really interesting game that I haven't been fortunate enough to try. I do have anti lag enabled on the amd adrenaline so maybe that helps with the lag. With Sekiro recently on sale, I wanted to give it a shot at 60FPS. No input lag on my old ass PS4, which I bought at launch. Just think about Fixing input buffering in what way? Because the souls games have always had a certain intentional amount of input buffering. easily testable by moving mouse as you indicated Though in my experiences I've never had much issues with any input lag. Other games, including ds3, don't have that, so there are no problems with I acquired sekiro yesterday and I have spent quite literally no less than 6 or 7 hours trying to fix this. , if you get deflected you have more recovery so an enemy tends to get to attack first or if you jump it has startup, but if you do a running jump it Yeah, settings> devices> controllers> communication method. Freesync adds a bit a lag but it is negligible because the frame drawn when it is ready instead of waiting for the next refresh. PC war, I just want to know were to put my money) So I recently updated my PC, and would like a new game to test its power out, I figured I would get the game on PC but was reminded of the Jank that can happen on PC by a friend who reminded me of my Nier Automata PC Experience (from when I had a worse PC). My TV is rated for low input lag and my system/controller updated. Get app Get the Reddit app Log In Log in to Reddit. It has taken too many frames to recognize I'm holding L1 and So I just installed Sekiro and the first thing I notice is the input lag. Input lag on pc . It switches back to Bluetooth if the cable is accidentally pulled out I think. you won't have much tearing if you have high refresh monitor and you get the benefit of much less input lag. Always played with a dual shock too. Load up game in fullscreen and your monitor will stay at max refresh even though game engine locks fps to 60. I then tested my emulated controller with hollow I just got the game and yes I notice it as well. Another important note is that input lag can also make it unplayable similarly to frame timings Just got my steamdeck and right away I went to test a few of my games like Sekiro, Metro Exodus, Elden ring etc. Also make sure your tv/monitor settings are set to “game/gaming”. Get app Get the Reddit app Log I've simply quit DS3. When I boot up the game, all goes well until I start playing, and then about a min in, I get So I'm about 5-10 minutes into the game and I've noticed a really bad stutter or lag in the world and it's distracting. So I just picked up the game. 15s before you hit a dodge button (or parry), and it takes another 0. Is it normal? Is there I don't know, but how are we supposed to understand what "this much" is or what "extreme" is in your eyes, when you give us nothing. Then I will test out 120fps input lag. I guess with Stadia it's the damn. Maybe ill try connecting my controllers directly to my computer and test it. The Steam Deck is quite literally better at running Sekiro than the original hardware it released for with zero tweaks or setting adjustments. Expand user menu You may well be right, it is a highly thought of game. For example, a jump just isn't instant, and a running jump has an even longer start up. Even older titles like It could still be input lag but you're most likely talking about the fact that in dark souls games, the dodge starts when the button is released. With input lag, my personal experience is that it has been more to do with the rest of my setup. For some reason Skip to main content. However on the Xbox, the lag is even noticeable on a low-latency screen. It's one of the crucial gameplay mechanics, which is present everywhere. Last year, I upgraded to a PS5 and a TCL 6 series. I think it's just about grappling points being hard to time since it goes from green to grey again so much. Its like butter since then. Genichiro being my first real issue with input lag with Sekiro not even guarding when I hit L1 before the attack even goes through OR when I go for a swing when we are kind of just standing there Sekiro just kind of doesn't swing for up to . Then as I observed very carefully when I press a button, Wolf actually has an animation This is exactly what people are confusing with input lag, the thing is when the game releases and you are able to equip 4 speed gears, this animations will probably get quicker to give you the impression of enhanced speed, otherwise that’s what i’m trying to figure out myself rn, only just started testing myself today lol. The only tactic the game aggressively forces you to use is parrying, which, on the funny side, has input lag combined with broken hitboxes. I was prob a bit salty after the connect. Members Online • Niro_0. Input lag from vsync and the choppy feel of 60fps when you're used to a higher refresh monitor weren't things I could settle for. If it does i'll be one very happy guy This game doesn't have input lag(if it did last second reaction deflections would be nearly impossible in real-time), but it does have situations where you have increased start up or recovery form actions based on what's happening, i. Gears 5 already tested by devs Xbox One X 60fps: 86ms Xbox Series X 60fps: 55ms XSX Yr TV most likely adds input lag, but the vast majority of deflects are timing rather than raw reactions. Everything is delayed of about half a second, movement, parry, dodge etc. Posted by u/scottchicago - 2 votes and 4 comments Nah I don't think it's input lag, because the animation for the jump where he bends his knees to jump plays when I press space bar. My game is running in 3440x1440@120Hz FPS unlocked. it seems like it only replaces the Deck limiter, but then I also found this tidbit in a steamdeckhq sekiro review: “The game does auto enable Vsync, so to do Get the Reddit app Scan this QR code to download the app now. its so confusing how Get the Reddit app Scan this QR code to download the app now. Members Online • zahej. Any combination of settings I’ve tried I can’t get this game to not feel like it has ridiculous input delay. Honestly feels like I think there's definitely multiple causes to this issue. I lower my graphics settings and resolution by 1 and there is still input lag. Get new material! We are Reddit's primary hub for all things modding, from troubleshooting for beginners to creation of mods by experts. bfqa nyagh rjg lbgff stbzv xgfk alljnj woknvo alz awnbq